It’s time to tune in to the latest episode of Hanako. Episode IV awaits. After a long journey bringing this one to life, it feels like a whole new world compared to the previous episodes. For this episode, I leaned into a more upbeat, theatrical tone and really focused on refining the visual style to make it feel truly my own. I hope you enjoy this latest episode as much as I enjoyed creating it!
Previz – UE5
Modelling – C4D, Maya, ZBrush
Texturing – Substance Painter
Animation – Maya/Advanced Skeleton
Assembly/FX/Groom/Lighting - Houdini
Render Engine – Redshift
Edit, Compositing & Grade – Davinci Resolve/Fusion
Sound Design – Adobe Audition
Assets:
Quixel Bridge (ENV Textures and Props), Cosmos (Misc ENV Props), Poring (TV Model) & PolyHaven (Misc Env Props)